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Trajectcontrole Overview

The MTM-TRAJECTCONTROLE system brings realistic, automated highway average speed enforcement and ANPR portal surveillance to FiveM servers. Built specifically for Dutch and international roleplay communities, it combines section speed checks with instant gate radar traps, dynamic overhead matrix sign synchronization, and automated fine collection.

Drivers are monitored when entering and exiting monitored highway corridors. If their average speed exceeds the legal limit across the distance, or if they speed excessively past an individual camera portal, the system automatically processes the infraction through connected billing or banking platforms.


Dual Speed Enforcement

Combines section average speed checks (start to finish) with instant radar camera traps at each portal. Speeders who exit early or attempt to evade are still cited.

Dynamic Matrix Signs Sync

Integrates directly with MTM-MATRIXBORDEN and MTM-MATRIXDEV. When overhead matrix signs change in-game, the section speed limit adapts in real time.

3D In-Game Creator

Full visual noclip wizard (/trajectcreate) allowing administrators to set entry lines, position camera props across highway lanes, and save routes without server restarts.

Automated Fine Billing

Direct bank deduction or invoice dispatch supporting ESX, QBCore, Qbox, okokBilling, Renewed-Banking, pefcl, and popular smartphone billing apps.


Unlike basic speed cameras that only flash at a single point, MTM-TRAJECTCONTROLE offers two layers of speed control:

  • Section Average Speed Check: Measures the exact time taken to travel between the entry portal and exit portal. Average speed is calculated against the official road distance.
  • Instant Gate Radar Traps: Each entry and exit portal acts as an independent radar camera. Drivers speeding excessively past a portal receive an immediate citation, even if they exit the highway before reaching the end of the section.

Players and officers can open an interactive tactical map using /trajectmap (or configurable keybind):

  • Pan and zoom across the entire San Andreas highway network.
  • Visual inspection of all active corridors, entry lines, exit lines, and camera mast positions.
  • In-menu toggles to enable or disable section checks, portal speed traps, and matrix synchronization per route.
  • Fully compatible with the MTM-PADUI tablet ecosystem.

When paired with MTM-MATRIXBORDEN or MTM-MATRIXDEV:

  • The section speed limit dynamically follows active overhead matrix signs along the highway.
  • If matrix signs drop to 70 km/h or 50 km/h during traffic jams or accidents, the enforcement limit adjusts automatically.
  • When matrix signs are turned off (blank), the corridor immediately reverts to its statutory default speed limit (e.g. 100 or 130 km/h).

If a speeding vehicle enters a monitored corridor but leaves the highway via an off-ramp or unpaved terrain before reaching the exit gate, the built-in evasion watchdog detects the missing exit pass. When enabled, evasion alerts can be forwarded directly to the MTM-ANPR police surveillance network.


Specification Value / Benchmark
Idle Resource Usage (Resmon) 0.00ms
Active Corridor Driving Usage 0.01ms - 0.02ms
Framework Compatibility ESX Legacy, QBCore, Qbox, Standalone
Storage Architecture Zero-database JSON storage (data/trajecten.json)
Distance Calculation Native GTA V road navigation mesh
Measurement Units KM/H and MPH with configurable offsets

Installation & Setup

Prerequisites, server.cfg boot order, folder structure, and verification commands.


Read Setup Guide

User Guide & 3D Creator

Operating the map tablet, using the 6-step in-game creator, and road placement tips.


Read User Guide

Matrix Signs Integration

How dynamic speed adjustments work, blank gantry handling, and exit line rules.


Read Matrix Integration

Billing & Integrations

Connecting billing scripts, direct banking deduction, ANPR forwarding, and exports.


Read Integrations

Configuration Reference

Complete settings reference and fully annotated config.lua source code.


Read Config Reference