Dual Speed Enforcement
Combines section average speed checks (start to finish) with instant radar camera traps at each portal. Speeders who exit early or attempt to evade are still cited.
The MTM-TRAJECTCONTROLE system brings realistic, automated highway average speed enforcement and ANPR portal surveillance to FiveM servers. Built specifically for Dutch and international roleplay communities, it combines section speed checks with instant gate radar traps, dynamic overhead matrix sign synchronization, and automated fine collection.
Drivers are monitored when entering and exiting monitored highway corridors. If their average speed exceeds the legal limit across the distance, or if they speed excessively past an individual camera portal, the system automatically processes the infraction through connected billing or banking platforms.
Dual Speed Enforcement
Combines section average speed checks (start to finish) with instant radar camera traps at each portal. Speeders who exit early or attempt to evade are still cited.
Dynamic Matrix Signs Sync
Integrates directly with MTM-MATRIXBORDEN and MTM-MATRIXDEV. When overhead matrix signs change in-game, the section speed limit adapts in real time.
3D In-Game Creator
Full visual noclip wizard (/trajectcreate) allowing administrators to set entry lines, position camera props across highway lanes, and save routes without server restarts.
Automated Fine Billing
Direct bank deduction or invoice dispatch supporting ESX, QBCore, Qbox, okokBilling, Renewed-Banking, pefcl, and popular smartphone billing apps.
Unlike basic speed cameras that only flash at a single point, MTM-TRAJECTCONTROLE offers two layers of speed control:
Players and officers can open an interactive tactical map using /trajectmap (or configurable keybind):
When paired with MTM-MATRIXBORDEN or MTM-MATRIXDEV:
If a speeding vehicle enters a monitored corridor but leaves the highway via an off-ramp or unpaved terrain before reaching the exit gate, the built-in evasion watchdog detects the missing exit pass. When enabled, evasion alerts can be forwarded directly to the MTM-ANPR police surveillance network.
| Specification | Value / Benchmark |
|---|---|
| Idle Resource Usage (Resmon) | 0.00ms |
| Active Corridor Driving Usage | 0.01ms - 0.02ms |
| Framework Compatibility | ESX Legacy, QBCore, Qbox, Standalone |
| Storage Architecture | Zero-database JSON storage (data/trajecten.json) |
| Distance Calculation | Native GTA V road navigation mesh |
| Measurement Units | KM/H and MPH with configurable offsets |
Installation & Setup
User Guide & 3D Creator
Matrix Signs Integration
How dynamic speed adjustments work, blank gantry handling, and exit line rules.
Billing & Integrations
Connecting billing scripts, direct banking deduction, ANPR forwarding, and exports.
Configuration Reference